Despite its polish, some users report issues. Here are fixes for the top three problems:
Change Source = 1 for an emulated Wiimote (using a standard controller). Change Source = 2 for a . Force Extensions :
: C:\Users\[YourUsername]\Documents\Dolphin Emulator\Config\WiimoteNew.ini wiimotenewini
How does this protocol stack up against other Wiimote-on-PC solutions?
Wii games frequently require shaking, tilting, or pointing. You can manually assign these complex gestures to a traditional controller's right analog stick by tweaking the IR/ (Infrared Pointer) and MotionSimulation/ blocks inside the file: Despite its polish, some users report issues
[Hotkeys] # Quick toggle bindings ToggleExtension = Alt + E ResetOrientation = Alt + R
The location of the file depends on your operating system and how you installed the emulator: Windows (Standard): Its settings apply to all Wii games by
If you believe your feature is useful and ready for inclusion in the mainline kernel:
It's important to understand that WiimoteNew.ini is the configuration file. Its settings apply to all Wii games by default unless you create a specific profile for a particular title. This is why changes you make for Mario Kart Wii will also affect The Legend of Zelda: Skyward Sword until you adjust things on a per-game basis.